Turn monsters into great balls of fire and hurl them at other monsters.Ĭontrol: A or C shoots a fireball from your lantern, as well as rolls a massive fireball once you acquire one. At the end of each World, you’ll fight a boss, whom you attack in the same way – light smaller enemies on fire and hurl the huge fireball at the boss. Once all the enemies are eliminated from a stage, you advance to the next one. Once he sets a creature on fire (with multiple small fireballs), the creature becomes a massive round fireball, which can then be used to roll at other enemies in order to kill them. Your gravekeeper attacks these creatures with his lantern, which he is able to shoot small fireballs from. Gameplay: Guide your gravekeeper through 5 single-screen-platforming Worlds (with 5 stages each), battling ghosts, zombies, and all sorts of evil creatures.
Story: Your character(s) is a gravekeeper, and his task is to keep the cemetery free of ghosts and ghouls that have recently been showing up. You cannot alter the difficulty, and I believe the difficulty level is pre-set to Normal or perhaps MVS (Arcade) difficulty. Also, your character has a health bar, and he has to be hit 3 times before losing a life (Credit). After losing all of your Credits, or choosing not to continue after losing a life, you can save your progress, and continue later at the exact stage you left off on.ĪES settings: When played on the AES, the game gives you a limit of 4 Credits per player. You get one life per Credit.
An AES conversion of Nightmare in the Dark